Dictionaries and Hash

2018-03-20

Dictionaries

  • Creating a dictionary in ES5
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function Dictionary(){
var items = {};
this.set = function(key, value){
items[key] = value;
}
this.delete = function(key){
if (this.has(key)){
delete items[key];
return true;
}
return false;

}
this.has = function(key){
//return key in items;
// it will return true if the key is on items' prototype
return items.hasOwnProperty(key);
}
this.get = function(key){
return this.has(key) ? items[key] : undefined;
}
this.clear = function(){
items = {};
}
this.size = function(){
return Object.keys(items).length;
}
this.keys = function(){
return Object.keys(items);
}
this.values = function(){
var values = [];
for (var k in items){
if(this.has(k)){
values.push(items[k]);
}
}
return values;

}
this.getItems = function(){
return items;
}

}

The Hash Table

  • Hashing consists of finding a value in a data structure in the shortest time possible.
  • A hash function is a function that, given a key, will return an address in the table where the value is.
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function HashTable() {
var table = {};
this.put = function(key, value){
var position = loseloseHashCode(key);
table[position] = value;
}
this.remove = function(key){
table[loseloseHashCode(key)] = undefined;
}
this.get = function(key){
reture table[loseloseHashCode(key)];
}

var loseloseHashCode = function (key) {
var hash = 0;
for (var i = 0; i < key.length; i ++){
hash += key.charCodeAt(i);
}
return hash % 37;
}
}
```

## Handling Collisions between hash tables

- Separate Chaining
- Creating a linked list for each position of the table and storing the elements in it

```javascript

var ValuePair = function(key, value){
this.key = key;
this.value = value;

this.toString = function(){
return '[' + this.key + ' - ' + this.value + ']';
}
}

function HashTable() {
var table = {};
this.put = function(key, value){
var position = loseloseHashCode(key);

if(table[position] == undefined){
table[position] = new LinkedList();
}
table[position].append(new ValuePair(key, value));
}
this.get = function(key){
var position = loseloseHashCode(key);

if (table[position] !== undefined){
var current = table[position].getHead();

while(current.next){
if( current.element.key === key ){
return current.element.value;
}
current = current.next;
}

if(current.element.key === key){ // check in case first or last element
return current.element.value;
}
}
return undefined;
}
this.remove = function(key){
var position = loseloseHashCode(key);

if (table[position] !== undefined){
var current = table[position].getHead();
while( current.next ){
if (current.element.key === key){
table[position].remove(current.element);
if (table[position].isEmpty()){
table[position] = undefined;
}
return true;
}
current = current.next;
}
if (current.element.key === key){
table[position].remove(current.element);
if (table[position].isEmpty()){
table[position] = undefined;
}
return true;
}
}
return false;
}

var loseloseHashCode = function (key) {
var hash = 0;
for(var i = 0; i < key.length; i++){
hash += key.charCodeAt(i);
}
return hash % 37;
}
}
  • Linear Probing
    • When we try to add a new element, if the position is already occupied, then we will try index + 1. if index + 1 is occupied, then we will try index + 2 and so on.
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function HashTable (){
var table = [];
this.put = function(key, value){
var position = loseloseHashCode(key);

if (table[position] == undefined) {
table[position] = new ValuePair(key, value);
} else {
var index = ++ position;
while( table[index] != undefined){
index ++;
}
table[index] = new ValuePair(key, value);
}
}
this.get = function(key){
var position = loseloseHashCode(key);

if (table[position] !== undefined){
if (table[position].key === key){
return table[position].value;
} else {
var index = ++position;
while (table[index] === undefined
|| table[index].key !== key){
index ++;
}
if (table[index].key === key){
return table[index].value;
}
}
}
return undefined;
}
this.remove = function(){
var position = loseloseHashCode(key);
if (table[position] !== undefined){
table[position] = undefined;
} else {
var index = ++position;
while( table[index] === undefined
|| table[index].key !== key){
index ++;
}
if (table[index].key === key){
table[index] = undefined;
}
}
}
var loseloseHashCode = function(key){
var hash;
for (var i=0; i < key.length; i++){
hash += key.charCodeAt(i);
}
return hash % 37;
}
}

Creating better hash functions

  • The previous hash function has too many collisions.
  • A good hash function should require less time to insert and retrieve an element and have low probalibity of collisions.
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var djb2HashCode = function(key) {
var hash = 5381;
for (var i = 0; i < key.length; i++){
hash = hash * 33 + key.charCodeAt(i);
}
return hash % 1013;
}

The ES6 Map class

  • ES6 has the naive implement of the Map class.

    The ES6 Weakmap and Weakset classes

  • The only difference between the Map or Set classes and their Weak versions are:

    • The WeakSet or WeakMap classes do not have the entries, keys and vlaues. Thus, there is no way to retrieve a value unless you know the key object.
    • Only Objects can work as a key.